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GameStar 2004 May
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INI File
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2003-09-30
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1KB
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66 lines
[preset00]
fRating=4
fGammaAdj=2
fDecay=0.96
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0
nVideoEchoOrientation=3
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=0.52509
fWaveSmoothing=0.36
fWaveParam=-0.5
fModWaveAlphaStart=0.71
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1
fWarpScale=1.331
fZoomExponent=1
fShader=0
zoom=1.070549
rot=0.02
cx=0.5
cy=0.5
dx=0
dy=0
warp=0.198054
sx=1
sy=1
wave_r=0.65
wave_g=0.65
wave_b=0.65
wave_x=0.5
wave_y=0.5
ob_size=0.01
ob_r=0
ob_g=0
ob_b=0
ob_a=0
ib_size=0.01
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=12
nMotionVectorsY=9
mv_l=0.9
mv_r=1
mv_g=1
mv_b=1
mv_a=0
per_frame_1=ff = frame/100;
per_frame_2=wave_r = sin(5*ff/2)/2+0.5;
per_frame_3=wave_g = cos(ff/3)/2+0.5;
per_frame_4=wave_b = cos(3*ff/2)/2+0.5;
per_pixel_1=rot=0.1*(2*abs((sin(time)-0.5))-ang);